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GameZone Talks: Tremble Before the Might of Science! – Science in digital Games
3. May , 11:00 - 13:00
The subject of Science in Digital Games can be looked at from at least two perspectives: on the one hand it is about how science is depicted in the game. Which representations can be traced and how are they designed? Which narratives and stereotypes are transported? On the other hand it is about the question of how the games themselves can be scientific tools. But how can digital games themselves become scientific tools, tools to gain knowledge? How can they be integrated in research paradigms and be part of experiments? Which priority standards can be assigned to Citizen Science and Gamification?